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AI Insights · Timothy · April 2022

Top 5 Vikings Games Performance in Saudi Arabia Q1 2022

Discover the performance trends of the top 5 Vikings-themed games on a unified platform in Saudi Arabia during the first quarter of 2022, based on data from Sensor Tower.

Top 5 Vikings Games Performance in Saudi Arabia Q1 2022

During the first quarter of 2022, the top 5 Vikings-themed games on a unified platform in Saudi Arabia exhibited varied performance trends. This analysis, based on data from Sensor Tower, highlights the weekly downloads, revenue, and active users for these games.

Vikings: War of Clans by Plarium LLC started the quarter with a notable revenue of around $4.3K, which significantly dropped in the following weeks, reaching a low of $96 in mid-January. The game saw a recovery towards the end of March, peaking at $586. Weekly downloads fluctuated, with a high of 966 in late January and a low of 41 in mid-March. Active users mirrored this trend, starting at 158 and peaking at 536 in late January before stabilizing around 273 by the end of March.

Frostborn: Coop Survival by Kefir demonstrated a relatively stable revenue trend, peaking at $841 in late January and then declining to $82 by the end of March. Downloads showed a peak of 295 in early January, followed by a gradual decline, ending at 65 in late March. Active users started strong at 538, peaking at 779 in the first week of January, and maintained a steady count around 487 by the end of the quarter.

Bad North: Jotunn Edition by Raw Fury had minimal revenue activity, with the highest weekly revenue of $53 in early January and no revenue recorded in the latter part of March. There were no notable downloads or active user metrics for this game during the quarter.

Lucky Buddies by Joyvoo Ltd. experienced a fluctuating revenue trend, starting at $82 and dropping to $2 by early March, with no revenue recorded in the last two weeks of the quarter. There were no significant downloads or active user metrics reported for this game.

Vikingard by NetEase Interactive Entertainment showed promising growth after its release in mid-March. The game saw weekly revenue peak at $381 by the end of March. Downloads surged to 3.6K in the week of March 21st, before settling at 640. Active users also showed a strong start, reaching 1.8K in the same week and ending at 1.2K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022